Production coordinators want to know that a project is on schedule. The ReelFX web team and I created numerous internal tools to give them data on a whole project down to individual renders. Select tools that I spearheaded:
Animation supervisors want to give animators great feedback. I created web-based tools to allow a supervisor to cue up an animator's work, watch and seek frame-by-frame, draw annotations, and record it all along side his webcam feedback.
For my Masters of Science in Computer Science, I created a proof-of-concept methodology for a computer to provide direction and feedback for assisting a user in learning to draw a human face as accurately as possible.
In 2007-08, I worked on a small team to develop engaging, online, information security training for students at Texas A&M. The state requires each student to complete this training each year and prior years have received much criticism. Our goal was to create entertaining yet informative training, and the user response proved that we were successful.
A Flash application I developed in 2004-05 for use by countless Auburn University students, faculty, and visitors. The application remained in service until late 2011.
In 2005, I served on a committee to create a conceptual design and then acted as lead developer to turn it into code for mass implementation across the entire Auburn University website. Created templates and documentation for department webmasters to use, as well as helped redesign main pages.
Eagle Eye News is Auburn's student television news station, for which I served as the technical director from 2003-2006. I developed and maintained a site with streaming stories, shows, podcasts, RSS feeds, and viewer statistics.
As an assignment for a Physically-Based Modeling class taken in 2007, I created a flocking simulation to animate particles in a fluid-like motion along targets following a hidden generated spline. The program had a series of parameters to stylize the look, including color.
For a 2008 assignment to produce an adaptation of a nursery rhyme, I created a one-minute twist of Hickory Dickery Dock without the traditional mouse or clock. This was developed and animated over a semester while I formally learned how to use Maya.
Over my three years (2003-2006) as Technical Director for Eagle Eye News, I created two show openers, multiple motion graphics, and countless other fun videos using the entire Adobe Video Production suite.
As a semester project in 2006, three classmates and I took a short story and adapted it into a short film. The process included development meetings, storyboards, scripts, location scouting, casting, shooting schedules, recording of voiceovers, post-production, and more.
I created opening sequences and motion graphics for the video submissions of the AU mascot, Aubie, for the 2005 and 2006 UCA National Mascot Competitions. Additionally, I made a few spots for Aubie that made it to the jumbotron at AU football games.
A video and web presentation created in summer 2004 and then revised and reshot in spring 2005 for all new students attending Auburn University's Camp War Eagle (orientation) to learn about all the computing resources available to them and how to get started.
A two-minute, hilarious cartoon that I co-created in the spring of 2004 about Auburn University's beloved mascot, Aubie, as a superhero that saves AU from a huge monster.